====== ReadMail ======
The **ReadMail** function reads a message from the NXT brick's mail box. This message can be written using a normal NXT-G program running on the brick. This allows you to read values from NXT-G programs with your phone or tablet.
The **mailbox** parameter is the target mailbox number and can be a value between 1 and 10.
The **type** parameter should be one of the following values: "**Text**", "**Number**" or "**Logic**" depending on what type of value you wish to read from the brick's mailbox.
The **remove** parameter should be true if you wish to remove the message from the NXT's mailbox after reading it or **false** if you wish to leave the message in the mailbox.
nxt.ReadMail( mailbox, type, remove );
====Example - Read number from mailbox 1====
function OnStart()
{
nxt = app.CreateNxt();
app.SetMenu( "Connect,ReadMail" );
}
function OnMenu( name )
{
if( name=="Connect" )
nxt.ShowDevices();
else if( name=="ReadMail" )
nxt.ReadMail( 1, "Number", true );
}