====== ReadMail ====== The **ReadMail** function reads a message from the NXT brick's mail box. This message can be written using a normal NXT-G program running on the brick. This allows you to read values from NXT-G programs with your phone or tablet. The **mailbox** parameter is the target mailbox number and can be a value between 1 and 10. The **type** parameter should be one of the following values: "**Text**", "**Number**" or "**Logic**" depending on what type of value you wish to read from the brick's mailbox. The **remove** parameter should be true if you wish to remove the message from the NXT's mailbox after reading it or **false** if you wish to leave the message in the mailbox. nxt.ReadMail( mailbox, type, remove ); ====Example - Read number from mailbox 1==== function OnStart() { nxt = app.CreateNxt(); app.SetMenu( "Connect,ReadMail" ); } function OnMenu( name ) { if( name=="Connect" ) nxt.ShowDevices(); else if( name=="ReadMail" ) nxt.ReadMail( 1, "Number", true ); }