Improved dark mode support on device editor.
Added 'BlackGrad' option to list control.
Added gfx.GetTime() method, returns time since last gfx.Pause() or gfx.Play().
Fixed sound.Pause() method in GameView.
Enabled OnControl() callbacks in GameView even when game is paused.
Added gfx.IsPaused() to GameView.
Added gfx.Reload() to GameView (reloads game from scratch).
Added app.SetMockLocation() for premium users.
Prevented background touch during app.ShowProgress (use 'NonModal' to revert).
Changed 'device' parameter of app.CreateUSBSerial() to select by PID not index.
Allowed app.GetPermission( “usb:”+pid ) for USB devices.
Added app.Translate(cancel,ok) method to translate buttons globally.
NetClient now supports SetSplitMode and SetDataMode (for use with AutoReceive).
Added SetTitleHeight() and SetTitleColor() methods to custom dialog.