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plugins:building_an_apk [2017/03/08 20:25]
118.171.2.174 [Using a build.json file]
plugins:building_an_apk [2018/12/30 13:28] (current)
Line 9: Line 9:
 <code>img = app.CreateImage( "Img/myface.png" );</code> <code>img = app.CreateImage( "Img/myface.png" );</code>
 not this: not this:
-<code>img = app.CreateImage( "/sdard/DroidScript/MyApp/Img/myface.png" );</code>+<code>img = app.CreateImage( "/sdcard/DroidScript/MyApp/Img/myface.png" );</code>
 ===== Extracting assets ===== ===== Extracting assets =====
 If your app is running a web server or streaming video from assets, then you will need to extract these assets from your APK to the internal sdcard when your app is first run. These assets can then be served/streamed from the there instead, because assets cannot be served or streamed from inside an APK. If your app is running a web server or streaming video from assets, then you will need to extract these assets from your APK to the internal sdcard when your app is first run. These assets can then be served/streamed from the there instead, because assets cannot be served or streamed from inside an APK.
plugins/building_an_apk.1489004731.txt.gz ยท Last modified: 2017/03/09 04:25 (external edit)