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version_history:v2.61 [2023/07/31 14:57] (current)
sjg_admin created
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 +These are the headlines - 
 +
 +  *  Thanks to Cemal, we have a fantastic new File Manager extension for the wifi ide.
 +  *  Node has been upgraded from Node12 to Node16.
 +  *  Using  ide.AddModule() and !addmodule no longer randomly missing out sub-modules.
 +  *  You can now build APKs with non-western characters in your app title.
 +  *  ES6 modules are now supported for node apps with the cfg.NodeESM option.
 +
 +
 +Here is the full list of changes since the last official release:
 +
 +DS 2.61
 +  *  Updated UI plugin to v0.22
 +
 +DS 2.60b1_p4
 +  *  FileManager extension now supports remote install of APKs/SPKs/PPKs.
 +  *  FileManager extension now allows diff comparison of two text files.
 +  *  Device now displays multiple remote (wifi ide) connections.
 +  *  Fixed crash when switching to terminal.
 +  *  Fixed crash after subscribing to monthly premium.
 +  *  Added yearly premium subscription option (cheaper).
 +
 +DS 2.60b1_p3
 +  *  Extension API func ext.Open() now switches to coding tabs when loading/displaying a file.
 +  *  Added new 'options' param to ide.Obfuscate(), use 'noswap' to prevent app.* swapify.
 +  *  Fixed missing 'Billing' permission in AABs when using app.CreatePlayStore.
 +  *  Fixed missing 'Accounts' permission in AABs when using app.GetUser/Accounts.
 +  *  Fixed the double-tap wifi "EADDRINUSE" error in wifi ide.
 +  *  Added DS build number to About box + new app.GetDSBuild() method.
 +  *  Tidied up app.CreateBluetoothList() layout.
 +  *  Prevented ide.AddModule from firing more than once per run.
 +
 +DS 2.60b1_p2
 +  *  Fixed issue with using ctrl.Batch() method with obfuscation.
 +  *  Removed troublesome bytecode file.
 +
 +DS 2.60b1
 +  *  Added FLAG_MUTABLE to app.SetInForeground() and others to stop API 31 error.
 +  *  Added app.GetIsBatteryOptimized() detects if app is being optimized.
 +  *  Added app.ShowBatterySettings() show user battery optimization settings.
 +  *  Added foreground location service support for Android 10+.
 +  *  Project dir is now added to module search paths for cfg.Node apps.
 +  *  Added new obfuscate option to build.json (array of extra files to obfuscate).
 +  *  Added ide.Obfuscate( src,dest ) method (useful for building extensions/plugins).
 +  *  Added new !clean IDE command (cleans internal cache/temp dirs and re-extracts internal assets)
 +  *  Added new !reset IDE command (resets to fresh install state, keeps projects & prefs)
 +  *  Fixed bug with app.HttpRequest() and docs sample.
 +  *  Upgraded Node from version 12 to version 16.
 +  *  Fixed issue with ide.AddModule() randomly missing out modules.
 +  *  Fixed problem with multiple @ symbols in ide.AddModule() method.
 +  *  Added new cfg.NodeESM option to support use of ES modules.
 +  *  Added new 'esm' option to app.CreateNode() to support ES modules.
 +  *  Added new 'debug' option to app.CreateNode() enables generic debug trace for express and others.
 +  *  Added new 'id' parameter to node.Run/Execute calls (for isolating script contexts in extended mode).
 +  *  Fixed issue with BLE onUartReceive returning atob wrapped values.
 +  *  Fixed issue building APKs with non-english characters in app title.
 +  *  Fixed bug with quotes in debug run box causing DS crash.
 +  *  Update internal docs to v237.
 +  *  Fixed mail.Send for Android 11.
 +  *  GameView: Added default loading splash screen.
 +  *  GameView: Added gfx.SetSplash() (allows use of animated gif during load).
 +  *  GameView: Fixed bug where OnReady called too early when loading text.
 +  *  GameView: Added gfx.useCanvas property (use outside of OnLoad).
 +  *  GameView: Added new gfx.debug=true option to visualise physics objects (use outside OnLoad)
 +  *  GameView: Added new AddShape( 'polygon', [[x,y],[x,y],..] ) option to physics.
 +  *  GameView: Fixed keyboard bug where keydown not being called in OnControl function.
 +  *  GameView: Fixed bug where natural size of sprites was not available after load.
 +  *  GameView: Added new ide.Export("GameView",src,dest) command to export game as HTML.
 +
 +DS 2.58b1
 +  *  UI plugin now automatically added to APKs when building Hybrid apps.
 +  *  Fixed atob2 errors in Hybrid apps.
 +  *  Fixed plugin sub-folders unwanted .js extension swaps in APK builds.
 +  *  Fixed building APK with Hybrid apps.
 +  *  Fixed missing options parameter on app.UpdateProgressBar.
 +  *  Added 'shallow' option to app.ExtractAssets() method (only extracts top level).
 +  *  Added 'extended' option to app.CreateNode() method (allows use of app.* methods).
 +  *  Added 'documents' to app.GetSpecialFolder() method.
 +  *  Added new Bluetooth permissions for Android 12.
 +  *  Improved notification listener robustness.
 +  *  Added app.GetPublicFolder()
 +  *  Added app.GetTempFolder() method (Android automatically deletes old files if needed)
 +  *  Added '/Public' file path support (maps to scoped/sandbox public folder for app).
 +  *  Added '/Private' file path support (maps to app's private folder).
 +  *  Added '/Temp' file path support (maps to app's cache/temp folder).
 +  *  Added 'uri' type to app.SendIntent() extras.
 +  *  Added 'Camera Photo' sample (uses built-in camera app)
 +  *  Changed app.SaveJson() to take any object type.
 +  *  Added node.SetEnv( name, val ) method to nodejs component.
 +  *  Fixed list control not auto-expanding when calling SetTextSize or SetDivider.
 +  *  Added 'Expand' method to list control.
 +  *  Fixed app.Uri2Path for folder names containing blanks.
 +  *  Fixed issue with drawer not displaying in cfg.Fast mode.
 +  *  Fixed edit.setCursorColor() for Android 10+.
 +  *  Added new edit.SetSelectColor() method.
version_history/v2.61.txt ยท Last modified: 2023/07/31 14:57 by sjg_admin